In the 2007 video game Portal, some strange things could happen when you got creative. Everything has been recorded at first-person perspective. It resulted in some sort of infinite patterns, like a 3D fractal with unlimited space. There is no way to get out without restarting or using cvars. Chell doesn't die by doing this. For the record: Portals can move.
Crushed between two portals experiment
From Barry Riffs on 8/16/2018 10:38am Tagged in: Cool, Gaming
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